
Not about having the city organised and constantly clicking around. I like challenges, I like having to reorganize the city, it's a strategy game and it's based on that. According to my calculations, assuming you get the encounter in 4 attempts, and trading all encounters, it would cost about 12,5k goods per week.

Negotiating is unfeasible, for virtually all players. I'm of the idea that something challenging for the player is needed, and that it was necessary for InnoGames to give value to city defence, but these levels are impossible to beat nowadays, even for the player who focused on city defence, because there were not so many opportunities to increase the city defence attack.
